![]() ![]() We hope you liked this guide and it was of help to you. In addition to maybe a few system-to-system dependencies, that’s pretty much everything there is to fix the crashes in Humankind. These steps will ensure your game files are verified and any discrepancies between the files are resolved.locate Humankind and click on the three dots on the side.In the local file tabs, click on “Verify Integrity of Game Files/Game Cache”.Launch Steam and locate “Humankind” after clicking on the library tab.Whether you downloaded the game from epic or from steam, the game cache as well as the game files need to have their file integrity verified. Close steam, restart your pc and launch Humankind.Įnsure the Game’s File Integrity is Verified to fix Humankind Crashing Issues.A box will now appear, in the space available type–force-vulkan.Now head to the “General” tab and hit “Launch Options”.Locate Humankind and Right-click on “properties”.you’ll need to follow a few steps for this. Consider switching your API from DirectX to Vulcan. It’s possible that your API which most probably is DirectX is the reason your game crashes. Alternatively, you can head to the drive where the game is installed, and delete that folder (Users>yourname>documents>humankind\) Change your API The accounts you used were explicitly for the beta and development phase of the game and you now need to create a new account. If you were part of the closed beta and open development, Ensure you uninstall and create a new account. In order to get the settings running, restart your PC again.Find the “ dxsetup.exe” file and execute it.You can do this by going to the “ \Steam\steamapps\common\Steamworks Shared\_CommonRedist\DirectX” folder.Once this is complete, the final step is to update your API driver.Now you have to execute the undermentioned files in succession, i.e one followed by the other.You do this by opening up the “ \Steam\steamapps\common\Steamworks Shared\_CommonRedist\vcredist” folder. ![]() Now restart your PC and then proceed to update your runtime components. ![]()
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